A long-standing operational problem inside the PSL ecosystem: teams had no efficient way to update, version or distribute the shared assets used across several software products.
PowerPoint templates, XML files, branded components. All of it required a full software release to change, even for something minor. That meant slow turnaround, developers pulled in for work that wasn’t development, and customer support carrying the weight of the simplest updates.
The brief was a multi-user, multi-location system supporting full and partial updates, role-based permissions, asset scheduling and version control. I led the product design end to end: shaping the vision, guiding discovery, defining what users actually needed, and designing something that could scale without outrunning what the team could realistically build.
- My role
- Senior Product Designer, embedded end to end
- Team
- Developers, authors and key stakeholders across PSL
- Cadence
- Daily stand-ups, weekly check-ins, continuous iteration